Featured Article
Pulling Off a Zero-Incident Launch for Vampire Survivors Online Co-Op
The steps we took to handle the biggest launch in coherence's history.
Read the ArticleJuly 20, 2026 · Developer Interviews
The Hardest Part Wasn't the Networking
How Cable Nest shipped online co-op for a timing-critical game without a single multiplayer engineer on staff
Read the ArticleJune 30, 2026 · Developer Interviews
Spellhook: Designed for Multiplayer
Cable Nest moves away from Photon to build multiplayer games like Spellhook with coherence.
Read the ArticleJune 8, 2026 · News
2 Fights in 2 Tight Spaces has online co-op using coherence
Ground Shatter launches 2 Fights in 2 Tight Spaces, a sequel in their award-winning franchise, now with online PVE multiplayer.
Read the ArticleMarch 6, 2026 · News
Come meet us at GDC 2026
We want to hear about your multiplayer game at GDC 2026. Come say hi!
Read the ArticleMarch 3, 2026 · News
We built the online multiplayer for Heave Ho 2
Coming soon to Nintendo Switch 2, Nintendo Switch, and PC.
Read the ArticleMarch 2, 2026 · News
coherence 2.1: Unity Toolbar Integration, Nintendo Switch 2 Support, and more
Includes important information about the 2.1.2 update.
Read the ArticleJanuary 16, 2026 · News
2025: A big year for coherence
So many things happened in 2025: coherence 2.0 launch, big game launches, new pricing model, and we were acquired!
Read the ArticleNovember 24, 2025 · News
coherence at Unite 2025 in Barcelona
We just got back from Unity' annual Unite Conference, this time in Barcelona.
Read the ArticleNovember 18, 2025 · News
Introducing coherence 2.0
coherence 2.0 is available now, with production proven feature updates, ultimate hosting flexibility, and a pricing model that works for any developer.
Read the ArticleNovember 10, 2025 · News
coherence joins Roundtable Interactive Group!
coherence joins Roundtable Interactive Group, with Outright Games, Auroch Digital, and GameMill Entertainment. Backed by EMK Capital.
Read the ArticleSeptember 18, 2025 · Tech Demo
How to Network a Vehicle using coherence
Two guys, a car, and authority requests.
Read the ArticleAugust 15, 2025 · News
coherence 1.8: Networked Voice Chat with Dissonance
Come get some low-latency, push-to-talk, positional audio with echo cancellation!
Read the ArticleAugust 11, 2025 · News
coherence at Gamescom and devcom 2025
We've got a packed schedule, but still a little room left for meeting. Come say hi and let's talk about your next multiplayer project!
Read the ArticleJuly 21, 2025 · News
coherence at Develop Brighton 2025
What we noticed about the games industry at Develop Brighton 2025.
Read the ArticleMay 29, 2025 · News
coherence 1.7: Advanced Simulator Authority
This release has a big update to Simulators in coherence, improving security for a better player experience. (And lots more!)
Read the ArticleApril 28, 2025 · News
coherence 1.6 Brings Player Authentication on Steam, PlayStation, Xbox, Epic, Nintendo, and more
The world is your securely authenticated oyster.
Read the ArticleApril 10, 2025 · Tech
10 Reasons Why coherence Should Be Your Single-Player to Multiplayer Tool
Yes, it's a listicle. But with animated GIFS!
Read the ArticleApril 6, 2025 · Tradecraft
Building Vampire Survivors Online Multiplayer Co-Op
A Co-Development Case Study with Poncle.
Read the ArticleApril 4, 2025 · Developer Interviews
Prototype to Launch in 4 weeks - Don't Get Got
Bossa turns a shelved prototype into a live multiplayer game in weeks, using coherence.
Read the ArticleMarch 12, 2025 · Developer Interviews
Bossa takes on AAA level online multiplayer with coherence!
Try out the Lost Skies Demo on Steam now to see coherence in action.
Read the ArticleMarch 5, 2025 · News
coherence 1.5 Makes 24H Cloud Storage Available for Your Games
Short and sweet can apparently also apply to cloud storage.
Read the ArticleJanuary 31, 2025 · News
coherence 1.4 Brings Ordered Commands, Latest Unity 6 LTS, and More
The amount of bugs we took out with this release rivals Helldivers 2.
Read the ArticleJanuary 20, 2025 · News
Poncle Announces Online Co-op for Vampire Survivors - Built with coherence!
If you can sync the Vampire Survivors endgame, you can sync anything.
Read the ArticleDecember 12, 2024 · News
coherence is Now a Unity Verified Solution!
Reviewed and tested by Unity. Easier and faster to use than ever before!
Read the ArticleNovember 5, 2024 · News
We're Changing How We Do Pricing
You'll like where this is going, we guarantee ;)
Read the ArticleSeptember 17, 2024 · News
coherence 1.3 Released
Free performance boost, bandwidth savings, and solid bug reporting now available.
Read the ArticleSeptember 3, 2024 · Tech
coherence is the Networking Solution for the Entire Lifecycle of Your Multiplayer Game
Give your game the staying power it needs for the best chance at success.
Read the ArticleAugust 28, 2024 · News
Discovering Unrecognized Multiplayer Gems at Gamescom 2024
I travelled 10 hours to Gamescom to find interesting multiplayer indie(-ish) games. Weirdly, they all start with a C - like coherence!
Read the ArticleJune 4, 2024 · Tech Demo
Retrofitting Multiplayer - HELLFRONT: HONEYMOON
Can adding multiplayer to a single-player game be easier than you think?
Read the ArticleMay 16, 2024 · News
coherence 1.2 - Introducing Support for Unity's MPPM and ParrelSync
You can now create your own band of Clone Editors.
Read the ArticleApril 11, 2024 · Tech
Networking Avatars By Using Ready Player Me
You ask a simple question in our Community forum. We do a full exploration and create a tutorial video.
Read the ArticleApril 5, 2024 ·
We Discovered New coherence-Powered Games at GDC 2024!
Jonathan shares his GDC 2024 experience and talks about the power of networking, Steam Decks, and portable routers.
Read the ArticleJanuary 30, 2024 · Tradecraft
Multiplayer Unlocked, Sanity Saved
Two former Triple-A Development Directors briefly discuss life before and after coherence.
Read the ArticleDecember 21, 2023 · News
coherence 1.1 Takes Flight
Spaceships with fully networked crews at your disposal.
Read the ArticleNovember 2, 2023 · Tech
Running a Game for Free, Without Servers
Cloud engineers don't want you to know about this one trick.
Read the ArticleOctober 27, 2023 · News
coherence Awarded the Title of Game Changer 2024 at GamesBeat NEXT Summit
coherence gets recognized by an impressive panel of industry leaders. Also, our logo was on the Nasdaq Tower billboard on Times Square!
Read the ArticleOctober 19, 2023 · News
Get Your Game in the Spotlight!
Apply, get noticed, and get help from pro game devs!
Read the ArticleOctober 12, 2023 · News
coherence Partners with Bossa Games for Survival Adventure Lost Skies
What's lost is just waiting to be found again.
Read the ArticleSeptember 21, 2023 ·
In the Spotlight: Squingle
An interview with the brains behind the psychedelic-themed VR puzzle game that gives you existential goosebumps.
Read the ArticleSeptember 7, 2023 · News
What coherence did at Gamescom 2023
It's like all of Iceland getting together for a single conference!
Read the ArticleAugust 15, 2023 · Tech Demo
Introducing: the Campfire Advanced Tutorial
Build a bonfire with friends and learn advanced multiplayer concepts!
Read the ArticleJuly 18, 2023 · News
Congratulations! coherence Customer Gardens Raises $31.3 Million
This is, quite frankly, simply amazing news! Read about the studio, the game, and the epic investors.
Read the ArticleJuly 6, 2023 · News
All You Need to Know About coherence 1.0
coherence just went to the next level.
Read the ArticleJune 8, 2023 · Tradecraft
Gathering UX Insights from Game Jams
Of Game Jams, sandwiches and a good user experience.
Read the ArticleMay 25, 2023 · Tech
The Wizardry of Fast and Reliable WebGL Multiplayer
How we unlocked the easiest way to test your multiplayer game with a massive audience.
Read the ArticleMay 11, 2023 · Tech Demo
Introducing Union: Our Design System
Take a look at how we tackle design at coherence.
Read the ArticleApril 26, 2023 · Tech Demo
Our Upcoming Dashboard Design & UX Changes
A preview of our upcoming dashboard design and the UX improvements the team has made on it.
Read the ArticleMarch 30, 2023 · News
coherence at GDC 2023
One small startup goes to the biggest game dev conference in the world.
Read the ArticleMarch 16, 2023 · News
coherence 1.0 Releasing in June, New Features
Matching up with you, my perfect player two.
Read the ArticleFebruary 26, 2023 · Creative Spotlight
coherence Multiplayer Challenge Winners
See the best games that competed for the prize pool of $10 000.
Read the ArticleJanuary 31, 2023 · News
Introducing: the First Steps Tutorial Project
Zen and the art of planting persistent flowers.
Read the ArticleJanuary 24, 2023 · Tech Demo
Single-player to Multiplayer in 5 Minutes
A quick brown fox jumps over the lazy dog, except in multiplayer.
Read the ArticleJanuary 24, 2023 · News
coherence Global Game Jam® 2023 Challenge
If you're up for it, there's $10,000 worth of prizes up for grabs.
Read the ArticleDecember 16, 2022 · News
Release 0.10 Brings Networking to Prefab Variants
Making multiplayer games gets even better with 0.10.
Read the ArticleDecember 6, 2022 · Creative Spotlight
coherence Hosts First Game Jam for Indie Devs
Is it even possible to create a multiplayer game from scratch in 2 days?!! Our participants found out!
Read the ArticleOctober 25, 2022 · Developer Interviews
Our Team - Ciro Continisio
His next project after the Unity Gigaya demo is the coherence Playground - and helping other game devs who are new to coherence get started.
Read the ArticleSeptember 22, 2022 · News
Release 0.9 is Here!
We’ve added a bunch of powerful new features and quality of life improvements that will make your multiplayer game development even faster.
Read the ArticleAugust 24, 2022 · Creative Spotlight
Game Jams - Walking a Week in the Shoes of our Customers
Get the insider view on company-wide game jams as a method for improving our product.
Read the ArticleJuly 15, 2022 · Developer Interviews
Our Team - Brit Gardner
The former Hearthstone developer talks about why he chose coherence instead.
Read the ArticleJune 15, 2022 · Culture
Forming a Company Remotely, Amidst a Global Pandemic
Our COO Senta Jakobsen walks us through creating the right workplace culture at coherence, a fully remote company.
Read the ArticleMay 6, 2022 · News
Meet us at Nordic Game Spring in Malmö
We will be at the between 17-20 May sharing coherence with the game development community.
Read the ArticleApril 20, 2022 · News
Get early access to the coherence Unity SDK
We are now ready to share a preview of our Unity SDK with a wider audience. Contact us to receive your unlock code.
Read the ArticleNovember 7, 2021 · Developer Interviews
Our Team - Erik Svedäng
The creator of Else Heart.Break() speaks to us about why he joined coherence.
Read the ArticleJune 1, 2020 · Creative Spotlight
MatterFormer #2
Outside of working on the visual aspects of the game, I've also been iterating on the basic elements of the ga...
Read the ArticleMay 15, 2020 · Creative Spotlight
MatterFormer #1
MatterFormer is a multiplayer platformer (potentially for lots of people to play simultaneously) where players...
Read the ArticleApril 30, 2020 · Creative Spotlight
Fronterra Devlog #9
Characters, both in terms of visuals as well as gameplay behaviours. Our ambition for characters within Fronte...
Read the ArticleApril 22, 2020 · Creative Spotlight
Fronterra Devlog #8
Procedural generation of modular structures within the game world. Focus on creating a simple kit for dungeon ...
Read the ArticleApril 15, 2020 · Creative Spotlight
Fronterra Devlog #7
Focus on a single biome called Acid Stacks, an archipelago-like region of tall islands and columns being swift...
Read the ArticleApril 3, 2020 · Creative Spotlight
Fronterra Devlog #6
Developing general look and feel which hopefully would help it to stand out from Minecraft and other such game...
Read the ArticleMarch 27, 2020 · Creative Spotlight
Fronterra Devlog #5
First implementation of recipes, crafting and item storage. Currently this is limited to a single recipe made ...
Read the ArticleMarch 20, 2020 · Creative Spotlight
Fronterra Devlog #4
Using the base enemy from last week as a template for creating a 'brute' enemy variant. It has similar behavio...
Read the ArticleMarch 13, 2020 · Creative Spotlight
Fronterra Devlog #3
The idea with the base enemy is to create a default actor that can be extended with extra behaviours/abilities...
Read the ArticleMarch 6, 2020 · Creative Spotlight
Fronterra Devlog #2
Working on a building kit that players can use to quickly and efficiently create structures within the game. W...
Read the ArticleFebruary 28, 2020 · Creative Spotlight
Introducing Fronterra
In a fantasy realm full of epic quests and myriad dangers the TRUE heroes are the couriers and store keepers w...
Read the ArticleFebruary 24, 2020 · Creative Spotlight
The Flock DevLog #8
Creating a small diorama to serve as a goal for the project's visuals. Having gone back and forth between mock...
Read the ArticleFebruary 1, 2020 · News
Multiple open positions in Malmö, Sweden
We are hiring for multiple positions and seniority levels, including engineering, design, operations, product ...
Read the ArticleJanuary 31, 2020 · Creative Spotlight
The Flock DevLog #7
Cleaning up the model's topology, reworking the hands' so that Mixamo could skin them properly, updating the c...
Read the ArticleJanuary 24, 2020 · Creative Spotlight
The Flock DevLog #6
Diving deeper into Navigation and Animation Controller in Unity, to get better acquainted with how it all fits...
Read the ArticleJanuary 16, 2020 · Creative Spotlight
The Flock DevLog #5
Prototyping a new enemy type that will hide within the environment and try to steal your animals away from you...
Read the ArticleJanuary 9, 2020 · Creative Spotlight
The Flock DevLog #4
Custom skeleton/bind pose for the flock animal model. The plan is to be able to re-use pre-existing animations...
Read the ArticleDecember 19, 2019 · Creative Spotlight
The Flock DevLog #3
Previously, the herd animals were just randomly wandering, but we wanted to add an actual path that they would...
Read the ArticleDecember 11, 2019 · Creative Spotlight
The Flock DevLog #2
Expanding the behaviour states of the flock animals in order to open up gameplay possibilities. The first addi...
Read the ArticleDecember 3, 2019 · Creative Spotlight
The Flock DevLog #1
Rough prototype of the main gameplay mechanics. Still very rough at this point, but I think it's still interesting
Read the ArticleNovember 22, 2019 · News
$2.5 million round from firstMinute, SISU & co.
We are excited to announce that we have closed a $2.5 million seed round led by firstMinute Capital
Read the ArticleNovember 3, 2019 · Creative Spotlight
Introducing the Flock
I am super excited to be working with coherence to explore game concepts that focus on multiplayer gameplay
Read the ArticleSeptember 1, 2019 · News
Welcome Nick Carver as our new concept developer!
We are happy to welcome Nick Carver to our team!
Read the ArticleJune 3, 2019 · News
coherence lets any developer create persistent online games
coherence aims to level the playing field for multiplayer game development. We are creating an open, accessibl...
Read the Article




































