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Featured Article

In the Spotlight: Squingle

An interview with the brains behind the psychedelic-themed VR puzzle game that gives you existential goosebumps.

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September 7, 2023 · News

What coherence did at Gamescom 2023

It's like all of Iceland getting together for a single conference!

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August 21, 2023 · News

Meet us this week at gamescom 2023!

Catch us if you can!

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August 15, 2023 · Tech Demo

Introducing: the Campfire Advanced Tutorial

Build a bonfire with friends and learn advanced multiplayer concepts!

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July 18, 2023 · News

Congratulations! coherence Customer Gardens Raises $31.3 Million

This is, quite frankly, simply amazing news! Read about the studio, the game, and the epic investors.

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July 6, 2023 · News

All You Need to Know About coherence 1.0

coherence just went to the next level.

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June 8, 2023 · Tradecraft

Gathering UX Insights from Game Jams

Of Game Jams, sandwiches and a good user experience.

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May 25, 2023 · Tech

The Wizardry of Fast and Reliable WebGL Multiplayer

How we unlocked the easiest way to test your multiplayer game with a massive audience.

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May 11, 2023 · Tech Demo

Introducing Union: Our Design System

Take a look at how we tackle design at coherence.

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April 26, 2023 · Tech Demo

Our Upcoming Dashboard Design & UX Changes

A preview of our upcoming dashboard design and the UX improvements the team has made on it.

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March 30, 2023 · News

coherence at GDC 2023

One small startup goes to the biggest game dev conference in the world.

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March 16, 2023 · News

coherence 1.0 Releasing in June, New Features

Matching up with you, my perfect player two.

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February 26, 2023 · Creative Spotlight

coherence Multiplayer Challenge Winners

See the best games that competed for the prize pool of $10 000.

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January 31, 2023 · News

Introducing: the First Steps Tutorial Project

Zen and the art of planting persistent flowers.

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January 24, 2023 · Tech Demo

Single-player to Multiplayer in 5 Minutes

A quick brown fox jumps over the lazy dog, except in multiplayer.

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January 24, 2023 · News

coherence Global Game Jam® 2023 Challenge

If you're up for it, there's $10,000 worth of prizes up for grabs.

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December 16, 2022 · News

Release 0.10 Brings Networking to Prefab Variants

Making multiplayer games gets even better with 0.10.

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December 6, 2022 · Creative Spotlight

coherence Hosts First Game Jam for Indie Devs

Is it even possible to create a multiplayer game from scratch in 2 days?!! Our participants found out!

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October 25, 2022 · Developer Interviews

Our Team - Ciro Continisio

His next project after the Unity Gigaya demo is the coherence Playground - and helping other game devs who are new to coherence get started.

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September 22, 2022 · News

Release 0.9 is Here!

We’ve added a bunch of powerful new features and quality of life improvements that will make your multiplayer game development even faster.

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August 24, 2022 · Creative Spotlight

Game Jams - Walking a Week in the Shoes of our Customers

Get the insider view on company-wide game jams as a method for improving our product.

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July 15, 2022 · Developer Interviews

Our Team - Brit Gardner

The former Hearthstone developer talks about why he chose coherence instead.

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June 15, 2022 · Culture

Forming a Company Remotely, Amidst a Global Pandemic

Our COO Senta Jakobsen walks us through creating the right workplace culture at coherence, a fully remote company.

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May 6, 2022 · News

Meet us at Nordic Game Spring in Malmö

We will be at the between 17-20 May sharing coherence with the game development community.

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April 20, 2022 · News

Get early access to the coherence Unity SDK

We are now ready to share a preview of our Unity SDK with a wider audience. Contact us to receive your unlock code.

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November 7, 2021 · Developer Interviews

Our Team - Erik Svedäng

The creator of Else Heart.Break() speaks to us about why he joined coherence.

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June 1, 2020 · Creative Spotlight

MatterFormer #2

Outside of working on the visual aspects of the game, I've also been iterating on the basic elements of the ga...

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May 15, 2020 · Creative Spotlight

MatterFormer #1

MatterFormer is a multiplayer platformer (potentially for lots of people to play simultaneously) where players...

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April 30, 2020 · Creative Spotlight

Fronterra Devlog #9

Characters, both in terms of visuals as well as gameplay behaviours. Our ambition for characters within Fronte...

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April 22, 2020 · Creative Spotlight

Fronterra Devlog #8

Procedural generation of modular structures within the game world. Focus on creating a simple kit for dungeon ...

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April 15, 2020 · Creative Spotlight

Fronterra Devlog #7

Focus on a single biome called Acid Stacks, an archipelago-like region of tall islands and columns being swift...

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April 3, 2020 · Creative Spotlight

Fronterra Devlog #6

Developing general look and feel which hopefully would help it to stand out from Minecraft and other such game...

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March 27, 2020 · Creative Spotlight

Fronterra Devlog #5

First implementation of recipes, crafting and item storage. Currently this is limited to a single recipe made ...

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March 20, 2020 · Creative Spotlight

Fronterra Devlog #4

Using the base enemy from last week as a template for creating a 'brute' enemy variant. It has similar behavio...

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March 13, 2020 · Creative Spotlight

Fronterra Devlog #3

The idea with the base enemy is to create a default actor that can be extended with extra behaviours/abilities...

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March 6, 2020 · Creative Spotlight

Fronterra Devlog #2

Working on a building kit that players can use to quickly and efficiently create structures within the game. W...

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February 28, 2020 · Creative Spotlight

Introducing Fronterra

In a fantasy realm full of epic quests and myriad dangers the TRUE heroes are the couriers and store keepers w...

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February 24, 2020 · Creative Spotlight

The Flock DevLog #8

Creating a small diorama to serve as a goal for the project's visuals. Having gone back and forth between mock...

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February 1, 2020 · News

Multiple open positions in Malmö, Sweden

We are hiring for multiple positions and seniority levels, including engineering, design, operations, product ...

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January 31, 2020 · Creative Spotlight

The Flock DevLog #7

Cleaning up the model's topology, reworking the hands' so that Mixamo could skin them properly, updating the c...

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January 24, 2020 · Creative Spotlight

The Flock DevLog #6

Diving deeper into Navigation and Animation Controller in Unity, to get better acquainted with how it all fits...

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January 16, 2020 · Creative Spotlight

The Flock DevLog #5

Prototyping a new enemy type that will hide within the environment and try to steal your animals away from you...

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January 9, 2020 · Creative Spotlight

The Flock DevLog #4

Custom skeleton/bind pose for the flock animal model. The plan is to be able to re-use pre-existing animations...

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December 19, 2019 · Creative Spotlight

The Flock DevLog #3

Previously, the herd animals were just randomly wandering, but we wanted to add an actual path that they would...

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December 11, 2019 · Creative Spotlight

The Flock DevLog #2

Expanding the behaviour states of the flock animals in order to open up gameplay possibilities. The first addi...

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December 3, 2019 · Creative Spotlight

The Flock DevLog #1

Rough prototype of the main gameplay mechanics. Still very rough at this point, but I think it's still interesting

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November 22, 2019 · News

$2.5 million round from firstMinute, SISU & co.

We are excited to announce that we have closed a $2.5 million seed round led by firstMinute Capital

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November 3, 2019 · Creative Spotlight

Introducing the Flock

I am super excited to be working with coherence to explore game concepts that focus on multiplayer gameplay

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September 1, 2019 · News

Welcome Nick Carver as our new concept developer!

We are happy to welcome Nick Carver to our team!

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June 3, 2019 · News

coherence lets any developer create persistent online games

coherence aims to level the playing field for multiplayer game development. We are creating an open, accessibl...

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