Reviewed and tested by Unity. Easier and faster to use than ever before!
Read the ArticleNovember 5, 2024 · News
You'll like where this is going, we guarantee ;)
Read the ArticleSeptember 17, 2024 · News
Free performance boost, bandwidth savings, and solid bug reporting now available.
Read the ArticleSeptember 3, 2024 · Tech
Give your game the staying power it needs for the best chance at success.
Read the ArticleAugust 28, 2024 · News
I travelled 10 hours to Gamescom to find interesting multiplayer indie(-ish) games. Weirdly, they all start with a C - like coherence!
Read the ArticleJune 4, 2024 · Tech Demo
Can adding multiplayer to a single-player game be easier than you think?
Read the ArticleMay 16, 2024 · News
You can now create your own band of Clone Editors.
Read the ArticleApril 11, 2024 · Tech
You ask a simple question in our Community forum. We do a full exploration and create a tutorial video.
Read the ArticleApril 5, 2024 ·
Jonathan shares his GDC 2024 experience and talks about the power of networking, Steam Decks, and portable routers.
Read the ArticleJanuary 30, 2024 · Tradecraft
Two former Triple-A Development Directors briefly discuss life before and after coherence.
Read the ArticleDecember 21, 2023 · News
Spaceships with fully networked crews at your disposal.
Read the ArticleNovember 2, 2023 · Tech
Cloud engineers don't want you to know about this one trick.
Read the ArticleOctober 27, 2023 · News
coherence gets recognized by an impressive panel of industry leaders. Also, our logo was on the Nasdaq Tower billboard on Times Square!
Read the ArticleOctober 19, 2023 · News
Apply, get noticed, and get help from pro game devs!
Read the ArticleOctober 12, 2023 · News
What's lost is just waiting to be found again.
Read the ArticleSeptember 21, 2023 ·
An interview with the brains behind the psychedelic-themed VR puzzle game that gives you existential goosebumps.
Read the ArticleSeptember 7, 2023 · News
It's like all of Iceland getting together for a single conference!
Read the ArticleAugust 15, 2023 · Tech Demo
Build a bonfire with friends and learn advanced multiplayer concepts!
Read the ArticleJuly 18, 2023 · News
This is, quite frankly, simply amazing news! Read about the studio, the game, and the epic investors.
Read the ArticleJuly 6, 2023 · News
coherence just went to the next level.
Read the ArticleJune 8, 2023 · Tradecraft
Of Game Jams, sandwiches and a good user experience.
Read the ArticleMay 25, 2023 · Tech
How we unlocked the easiest way to test your multiplayer game with a massive audience.
Read the ArticleMay 11, 2023 · Tech Demo
Take a look at how we tackle design at coherence.
Read the ArticleApril 26, 2023 · Tech Demo
A preview of our upcoming dashboard design and the UX improvements the team has made on it.
Read the ArticleMarch 30, 2023 · News
One small startup goes to the biggest game dev conference in the world.
Read the ArticleMarch 16, 2023 · News
Matching up with you, my perfect player two.
Read the ArticleFebruary 26, 2023 · Creative Spotlight
See the best games that competed for the prize pool of $10 000.
Read the ArticleJanuary 31, 2023 · News
Zen and the art of planting persistent flowers.
Read the ArticleJanuary 24, 2023 · News
If you're up for it, there's $10,000 worth of prizes up for grabs.
Read the ArticleJanuary 24, 2023 · Tech Demo
A quick brown fox jumps over the lazy dog, except in multiplayer.
Read the ArticleDecember 16, 2022 · News
Making multiplayer games gets even better with 0.10.
Read the ArticleDecember 6, 2022 · Creative Spotlight
Is it even possible to create a multiplayer game from scratch in 2 days?!! Our participants found out!
Read the ArticleOctober 25, 2022 · Developer Interviews
His next project after the Unity Gigaya demo is the coherence Playground - and helping other game devs who are new to coherence get started.
Read the ArticleSeptember 22, 2022 · News
We’ve added a bunch of powerful new features and quality of life improvements that will make your multiplayer game development even faster.
Read the ArticleAugust 24, 2022 · Creative Spotlight
Get the insider view on company-wide game jams as a method for improving our product.
Read the ArticleJuly 15, 2022 · Developer Interviews
The former Hearthstone developer talks about why he chose coherence instead.
Read the ArticleJune 15, 2022 · Culture
Our COO Senta Jakobsen walks us through creating the right workplace culture at coherence, a fully remote company.
Read the ArticleMay 6, 2022 · News
We will be at the between 17-20 May sharing coherence with the game development community.
Read the ArticleApril 20, 2022 · News
We are now ready to share a preview of our Unity SDK with a wider audience. Contact us to receive your unlock code.
Read the ArticleNovember 7, 2021 · Developer Interviews
The creator of Else Heart.Break() speaks to us about why he joined coherence.
Read the ArticleJune 1, 2020 · Creative Spotlight
Outside of working on the visual aspects of the game, I've also been iterating on the basic elements of the ga...
Read the ArticleMay 15, 2020 · Creative Spotlight
MatterFormer is a multiplayer platformer (potentially for lots of people to play simultaneously) where players...
Read the ArticleApril 30, 2020 · Creative Spotlight
Characters, both in terms of visuals as well as gameplay behaviours. Our ambition for characters within Fronte...
Read the ArticleApril 22, 2020 · Creative Spotlight
Procedural generation of modular structures within the game world. Focus on creating a simple kit for dungeon ...
Read the ArticleApril 15, 2020 · Creative Spotlight
Focus on a single biome called Acid Stacks, an archipelago-like region of tall islands and columns being swift...
Read the ArticleApril 3, 2020 · Creative Spotlight
Developing general look and feel which hopefully would help it to stand out from Minecraft and other such game...
Read the ArticleMarch 27, 2020 · Creative Spotlight
First implementation of recipes, crafting and item storage. Currently this is limited to a single recipe made ...
Read the ArticleMarch 20, 2020 · Creative Spotlight
Using the base enemy from last week as a template for creating a 'brute' enemy variant. It has similar behavio...
Read the ArticleMarch 13, 2020 · Creative Spotlight
The idea with the base enemy is to create a default actor that can be extended with extra behaviours/abilities...
Read the ArticleMarch 6, 2020 · Creative Spotlight
Working on a building kit that players can use to quickly and efficiently create structures within the game. W...
Read the ArticleFebruary 28, 2020 · Creative Spotlight
In a fantasy realm full of epic quests and myriad dangers the TRUE heroes are the couriers and store keepers w...
Read the ArticleFebruary 24, 2020 · Creative Spotlight
Creating a small diorama to serve as a goal for the project's visuals. Having gone back and forth between mock...
Read the ArticleFebruary 1, 2020 · News
We are hiring for multiple positions and seniority levels, including engineering, design, operations, product ...
Read the ArticleJanuary 31, 2020 · Creative Spotlight
Cleaning up the model's topology, reworking the hands' so that Mixamo could skin them properly, updating the c...
Read the ArticleJanuary 24, 2020 · Creative Spotlight
Diving deeper into Navigation and Animation Controller in Unity, to get better acquainted with how it all fits...
Read the ArticleJanuary 16, 2020 · Creative Spotlight
Prototyping a new enemy type that will hide within the environment and try to steal your animals away from you...
Read the ArticleJanuary 9, 2020 · Creative Spotlight
Custom skeleton/bind pose for the flock animal model. The plan is to be able to re-use pre-existing animations...
Read the ArticleDecember 19, 2019 · Creative Spotlight
Previously, the herd animals were just randomly wandering, but we wanted to add an actual path that they would...
Read the ArticleDecember 11, 2019 · Creative Spotlight
Expanding the behaviour states of the flock animals in order to open up gameplay possibilities. The first addi...
Read the ArticleDecember 3, 2019 · Creative Spotlight
Rough prototype of the main gameplay mechanics. Still very rough at this point, but I think it's still interesting
Read the ArticleNovember 22, 2019 · News
We are excited to announce that we have closed a $2.5 million seed round led by firstMinute Capital
Read the ArticleNovember 3, 2019 · Creative Spotlight
I am super excited to be working with coherence to explore game concepts that focus on multiplayer gameplay
Read the ArticleSeptember 1, 2019 · News
We are happy to welcome Nick Carver to our team!
Read the ArticleJune 3, 2019 · News
coherence aims to level the playing field for multiplayer game development. We are creating an open, accessibl...
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