Realtime netcode and scalable hosting for any game genre.
Easy to use and to plug into your game. Flexible game architectures and hosting options, from peer-to-peer to cloud-hosted and crossplay on any platform.
We've worked on some of the best multiplayer titles.
On top of the multiplayer engine, we offer project consulting, assessment and co-development work. Draw on decades of our experience from studios like EA DICE, Crytek, Playdead, Unity, Supercell, Blizzard and CDPR.
The fastest way to convert your game to multiplayer.
coherence is designed to be easy to implement in existing single-player games. Even already successful titles can get a boost from people playing together.
It’s always a pleasure here at coherence to be able to announce that we’re working with a new game studio. This time, we're delighted to be working with Bossa Games, and their exciting new title Lost Skies.
Read This Articlecoherence is a powerful platform and multiplayer SDK that is easy to use, super fast to get going on, and perfect for quick iterations. It gives you performant and scalable netcode, hosting with or without servers, and advanced features. Currently available for Unity with Unreal Engine in development!
Markus Dugdale, Principal Game Architect & Lead Developer, Bossa Games
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