Learn how game studios work with coherence to build incredible online multiplayer games.
Use our SDK, Unity tooling, and hosting platform to build your multiplayer. It makes building multiplayer fast and fun, for teams of any size or experience level.
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→ Contact UsWe brought online co-op to Vampire Survivors. If we can sync that chaos, we can sync anything.
We’re helping Bossa build a forever game. Lost Skies is massive, multiplayer, and made to outlive its creators.
SKY GOBLIN shipped online multiplayer 5 years after launch - with 2 devs and no code re-writes. Yes, really.
A 3 person team built and shipped a multiplayer horror game in 3 weeks using coherence. Pure prototype power.